.. OpenMfx documentation master file OpenMfx ======= OpenMfx is a plug-in API for procedural 3D mesh effects. - **cross-software** -- Write a mesh processing effect once, run it in every digital content creation tool that supports OpenMfx. - **low overhead** -- The API intends to limit as much as possible the copy of data in the communication between a plugin and the host software. - **non-destructive interchange** -- Export a 3D scene without burning in non-destructive effects. If these effects are backed by OpenMfx plugins, they can be seamlessly imported into another piece of software and result in the very same geometry. - **user-friendly** -- Writing your own mesh processing effect is made as straightforward as possible thanks to a C++ SDK that wraps around the portable raw C API, providing a nicer interface without scarifying performance. Contents -------- .. toctree:: :maxdepth: 2 :titlesonly: introduction QuickStart/index Guide/index Sdk/index Reference/index Implementations/index Rfc/index